Mystic Frontier Deck Optimizer

Compare third-card candidates under a documented scoring model. Select one or two familiars, choose the tiers and potential effects you want to preserve, and review which catalog entries keep those conditions active while producing the highest modeled result.

Your Familiars

0/2 selected

Find Best Match

Uses expected dice values (e.g., Unique = 3.5)

Ranking method

What the optimizer actually tests

  1. Read the element, monster type, tier, and selected potential effect for each locked card.
  2. Iterate every candidate in the verified familiar catalog, or only the candidates in the chosen region filter.
  3. Reject a candidate if adding it would deactivate an effect the user explicitly selected for an existing card.
  4. Parse stable conditions such as all-same element, all-different type, contains Lightning, contains Machine, and contains a non-elemental familiar.
  5. Evaluate every tier-appropriate candidate potential whose condition is true for the resulting three-card lineup.
  6. Calculate the score and sort all valid card/effect pairs from highest to lowest. Equal scores remain ties rather than being given an invented acquisition or rarity bonus.

Worked scoring examples

The examples below use Unique-tier average dice values. Three d6 cards contribute an expected dice total of 10.5 before bonuses. They illustrate why multiple cards can be equally correct under the model even when their names and regions differ.

Guard Corundum + Judge of Storms

The locked cards are Lightning/Machine and Lightning/Beast. A Human candidate such as Night Guide creates three different monster types. With a candidate effect of +1 dice and 1.8× for the all-different-type condition, the score is:

(10.5 + 1) × 1.8 = 20.7

Executor of Eternity can reach the same score through an all-same-Lightning effect. The optimizer displays both because the numeric result is tied but the condition and farming target are different.

Priest of the Source + Knight of the Source

Both locked cards are Dark/Devil. Abyssal Hunter, Abyssal Guard, and Despairing Guard preserve both the same-element and same-type structures. A +1 dice and 1.8× candidate effect again produces:

(10.5 + 1) × 1.8 = 20.7

The score does not claim one of those tied cards is easier to obtain. Use region filters and your collection state to make that practical decision.

What the ranking is useful for

  • Finding attribute combinations that preserve selected effects.
  • Comparing flat-bonus and multiplier candidates consistently.
  • Creating a region-specific shortlist before farming.
  • Finding ties that give you more than one practical target.
  • Checking whether Average and Max modes change the ordering.

What the ranking does not prove

  • It is not a drop-rate or farming-time model.
  • It does not know which cards are already in your collection.
  • It does not model AP routing, rerolls, or reward value.
  • It does not resolve unconfirmed hidden matching behavior.
  • A future patch can change potential values or conditions.

Frequently Asked Questions

How does the Deck Optimizer work?

Select 1-2 familiars you already have, and the optimizer analyzes all possible third cards.

It calculates synergy scores based on:

  • Element matching (same or all different)
  • Type matching (same or all different)
  • Potential activation conditions
  • Combined bonus potential

Results are ranked to show you the best options first.

What makes a good familiar combination?

Good combinations activate multiple potential conditions. There are two main strategies:

  • All Same: 3 familiars with the same element or type triggers "All Same" condition bonuses
  • All Different: 3 familiars with unique elements or types triggers "All Different" condition bonuses

Some builds can satisfy both an element condition and a type condition simultaneously for maximum synergy.

Should I prioritize element or type matching?

It depends on your available potentials. Check which conditions your familiars' potentials require:

  • If your potentials trigger on element, prioritize element matching
  • If your potentials trigger on type, prioritize type matching
  • If you have mixed potentials, try to satisfy multiple conditions

The optimizer considers both factors in its recommendations and shows you which conditions each combination satisfies.

Can I use the optimizer with familiars I don't own yet?

Yes! The optimizer is great for planning your farming targets.

Select the familiars you want to build around (or already have), and see which third cards would complete the best synergies. Then focus your farming efforts on those specific monsters.

Check our Familiars Database to see which region each familiar comes from.

How are the results ranked?

Results are ranked by a synergy score that considers:

  • The dice value implied by Average or Max mode
  • Flat bonuses from the effects that remain active
  • The additive multiplier total from active effects
  • Whether the candidate preserves user-selected conditions

The tool does not assign a hidden score for rarity or farming difficulty. Equal numeric results remain ties, and the best practical choice may depend on your collection and available regions.

What is the difference between Average and Max score calculation?

The Score Calculation mode changes how dice values are factored into synergy scores:

  • Average: Uses the expected (mean) dice value for each tier. For example, a Unique tier familiar averages 3.5 dice (range 1-6). This gives you realistic expected outcomes.
  • Max: Uses the maximum dice value for each tier. For example, a Unique tier familiar uses 6 dice. This shows the theoretical upper limit when all dice roll max.

In Max mode, multiplier bonuses become more valuable since they scale with larger numbers. Use Average for realistic expectations, and Max to see the best-case scenario where multipliers shine.

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